Nilagħbu bi Kliemna

Nilagħbu bi Kliemna

‘Fittixha’ – ‘Fittixha’ is an educational game which has been introduced this year by the National Literacy Agency. This activity targets the year 4 primary students. The main aim of the activity is to provide a helping hand to all students in enhancing their Maltese linguistic expression, allowing them to familiarise themselves with orthographic and syntactic rules in order to express themselves better in Maltese writing. This activity will be held in the students’ regular classroom, in the presence of their teacher/s, and delivered by a Literacy Resource Leader from the National Literacy Agency. At the end of each session, all students and their teacher/s will be awarded a token to celebrate their achievement.

‘Raddiena Kliem’ – ‘Raddiena Kliem’ is an educational game being offered by the National Literacy Agency to the year 5 primary students. The main aim of the activity is to provide a helping hand to all students in enhancing their Maltese linguistic expression, allowing them to familiarise themselves with orthographic rules in order to express themselves better in Maltese writing. This activity will be held in the students’ regular classroom, in the presence of their teacher/s, and delivered by a Literacy Resource Leader from the National Literacy Agency. At the end of each session, all students and their teacher/s will be awarded a token to celebrate their achievement.

‘Seħer il-Kliem’ – ‘Seħer il-Kliem’ is an educational game being offered by the National Literacy Agency to the year 6 primary students. The main aim of the activity is to provide a helping hand to all students in enhancing their Maltese linguistic expression, allowing them to increase vocabulary and familiarise themselves with syntactic rules in order to express themselves better in Maltese writing. This activity will be held in the students’ regular classroom, in the presence of their teacher/s, and delivered by a Literacy Resource Leader from the National Literacy Agency. At the end of each session, all students and their teacher/s will be awarded a token to celebrate their achievement.

‘Mill-A saż-Żeta’ – ‘Mill-A saż-Żeta’ is an educational game which has been introduced this year by the National Literacy Agency. This activity targets the Year 1 primary students. The main aim of the activity is to provide a helping hand to all students in enhancing their Maltese vocabulary and familiarising themselves with the alphabet and Maltese phonology. This activity will be held in the students’ regular classroom, in the presence of their teacher/s, and delivered by a Literacy Resource Leader from the National Literacy Agency. At the end of each session, all students and their teacher/s will be awarded a token to celebrate their achievement.

‘Żewwiġhom’ – ‘Żewwiġhom’ is an educational game which has been introduced this year by the National Literacy Agency. This activity targets the Year 2 primary students. The main aim of the activity is to provide a helping hand to all students in enhancing their Maltese vocabulary by learning how to pair up related objects, such as things related to household, school, and tools used for particular trades. This activity will be held in the students’ regular classroom, in the presence of their teacher/s, and delivered by a Literacy Resource Leader from the National Literacy Agency. At the end of each session, all students and their teacher/s will be awarded a token to celebrate their achievement.

‘Żomm Għajnejk Miftuħa’ – ‘Żomm Għajnejk Miftuħa’ is an educational game which has been introduced this year by the National Literacy Agency. This activity targets the Year 3 primary students. The main aim of the activity is to provide a helping hand to all students to familiarize themselves with Maltese orthographic rules in order to express themselves better in Maltese writing. This activity will be held in the students’ regular classroom, in the presence of their teacher/s, and delivered by a Literacy Resource Leader from the National Literacy Agency. At the end of each session, all students and their teacher/s will be awarded a token to celebrate their achievement.

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